Cheap Gold Weapons and Shields
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Italicized Mod = Inscription
Desolation Sword of Shelter (800g)
- Armor +7 (vs. Physical Damage)
- Slashing Damage: 15-22 (Requires 9 Swordsmanship)
- Halves casting time of spells (Chance: 9%)
Sundering Aerowind Blade of Shelter (4.6k)
- Slashing Damage: 15-22 (Requires 9 Swordsmanship)
- Armor Penetration +20% (Chance: 19%)
- Armor +7 (vs. Physical Damage)
- Halves casting time of spells (Chance: 10%)
Cruel Copper Crusher (700g)
- Blunt Damage: 19-35 (Requires 13 Hammer Mastery)
- Lengthens Deep Wound Duration on Foes by 33% (Stacking)
- Damage +15% (vs. Hexed Foes)
Vampiric Suntouched Spear of Shelter (6.4k)
- Piercing Damage: 14-27 (Requires 9 Spear Mastery)
- Life Stealing: 3
- Health Regeneration -1
- Armor +7 (vs. physical damage)
- Damage +15% (while in a Stance)
Skull Flatbow of Shelter (900g)
- Piercing Damage: 15-28 (Requires 11 Marksmanship)
- Armor +7 (vs. physical damage)
- Damage +15%, Energy -5
Accursed Staff of Curses (3.5k)
- Halves skill recharge of spells (Chance: 20%)
- Energy +10
- Dark Damage: 11-22 (Requires 9 Curses)
- Curses +1 (19% chance while using skills.)
- Damage +15%, Armor -10 (While Attacking)
Hale Jeweled Staff of Defense (1.6k)
- Halves skill recharge of spells (Chance: 20%)
- energy +10
- Chaos Damage: 11-22 (Requires 10 Illusion Magic)
- Health +27
- Armor +5
- Energy +5 (while Enchanted)
Blazing Wing Wand of Quickening (900g)
- Fire Damage 11-22 (Requires 9 Fire Magic)
- Halves skill recharge of spells (Chance: 10%)
- Damage +15% (vs. Hexed Foes)
Defender (500g)
- Armor: 16 (Requires 13 Strength)
- Received Physical Damage -5 (Chance 19%)
Emblazoned Defender (2.4k)
- Armor: 16 (Requires 9 Tactics)
- Strength +1 (20% chance while using skills.)
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